BATTLEFIELD 2042


Client: Electronic Arts | DICE

GOODBYE KANSAS STUDIOS


Creative Director: Will Adams, Michael Rigley

UI Lead design and Animation


I was assisting with Lead UI design and animation, which was used as an overall texture for the visual language for the Battlefield 2042 opening sequence.





PRODUCTION

Client | Electronic Arts | DICE Stockholm | Criterion London
Production | Goodbye Kansas
Executive Producer | Anton Söderhäll
Score | Hildur Guðnadóttir & Sam Slater
Sound Design | UHORT
CREATIVE LEADS

Director | Will Adams
VFX Supervisor | Henrik Eklundh
Art Director | Lead Design: Michael Rigley
Producer | La-Râ Hinckeldeyn
Lead UI Design | Steven Bussey
3D Animation | Michael Rigley, Will Adams
Lead Glitch Animation | Guilherme Ferreirinha
2D Animation | Michael Rigley, Guilherme Ferreirinha, Marcus Melin
UI Animation | Steven Bussey
ARTISTS

Art Director | Mikael Widegren
Senior Producer |La-Râ Hinckeldeyn
Production Coordinator |Josefin Jakobsson
Asset Modeling | Sandra Isaksson
Asset Look Dev | Andreas Leijon, Filip Orrby, Sandra Isaksson
Lighting Lead | Johan Vikström
Lighting Artists | Philipp Wibisono
Rigging TD | Gabjia Smalinskaite, Stephanie Holder, Peter Jemstedt
Layout Lead | Oliver Askew
Keyframe Lead | Jonathan Skifs
FX Lead | Filip Orby
Concept Artists | Gabriel Björk Stiernström
Matte Painter | Mikael Widegren
Lead Compositing | Calle Granström
Compositing Artists | Olov Samuelsson, Peter Blomstrand
Conform | Jimmy Zhu
Grading | Jimmy Zhu
Edit | Jimmy Zhu, Henrik Klein

All projects displayed is work I have done for studios being a part of an amazing team and not intended for promotional use